10-25-2009, 11:18 PM
It's become increasingly clear that it's next to impossible to share TS3 creations and give credit for CC that others have created, that you've used in your creation.
Even though recolored EA items (i.e. original EA chairs, sinks, or whatever that have been recolored using the in-game patterns) do come up in our buy/build catalogs with the little asterisk (*) on them, they do NOT show which Simmer may have originally come up with that recolored combination.
As a matter of fact, most times you can't even truly see in the build/buy catalogs, what an asterisked item is going to look like, until you try it! To me, it's usually just easier to make my own combination, in the first place, even though I might have actually made that combination in an earlier Lot or Sim file! I do save my recolors as I go, knowing that the last one to appear is the one I'm using in any given lot build. That way, I can go through the lot and always choose that combo.
Once I go on to the next lot, though, I would be hard put to remember what I used, where, and when, in any OTHER lot I've made! It all runs together, pretty fast.
Then there are the downloads of brand new patterns, pictures, and now skins, that I've made. Since I don't download at the Exchange unless it's from one of you members here who have linked to their own files, then I know that I have CC by myself, Kat, Lisa, Susan, and a couple of others. Unfortunately, that CC does NOT show up with any identification in the game! It simply gets listed right alongside all the original EA stuff, with absolutely no way of identifying that it IS, even, in fact, CC!
Nobody, as far as I know, has found a way to even get a creator name imprinted anywhere in the CC. Once it's in your game, if you don't have a printed record of it somewhere (or if you have a photographic memory, which I don't), then you're up a creek! There's no way to accurately give credit where credit might be due!
Then there's the fact that even if you DID give the proper credit, all that means is that unless you identify for each lot or Sim you upload somewhere, the parts that someone would need to download to go WITH that lot or Sim, or if you pack up those parts WITH the lot of Sim, the downloader isn't going to fully get what you created, anyway, because the game is going to substitute something else, entirely, for the CC you put in the lot when you were building it!
So...what that means to us, here, is that the best we can do, at this point, is to make a statement that says, in effect, "I have used CC in this lot/Sim, that I or someone else may have created. Please be aware that this means that what you see in my pictures, may or may not be exactly what you get when you download this lot/Sim. TS3 will substitute something that it deems is "of like value" in your game. If you want to have exactly what you see in my pictures, ask me, and I'll endeavor to discover what it is, and give you the link to download it yourself. Otherwise, you should know that you may be getting something slightly different than what I created in my own game."
I'm sorry, but that's what EA has left us with, at this point in time. If you want to share your creations, and don't want to have to deal with a disclaimer similar to this one, then the only thing I can suggest is not to download or use any CC at all--not even in-game recolors, which is part and parcel of what TS3 is about.
Even though recolored EA items (i.e. original EA chairs, sinks, or whatever that have been recolored using the in-game patterns) do come up in our buy/build catalogs with the little asterisk (*) on them, they do NOT show which Simmer may have originally come up with that recolored combination.
As a matter of fact, most times you can't even truly see in the build/buy catalogs, what an asterisked item is going to look like, until you try it! To me, it's usually just easier to make my own combination, in the first place, even though I might have actually made that combination in an earlier Lot or Sim file! I do save my recolors as I go, knowing that the last one to appear is the one I'm using in any given lot build. That way, I can go through the lot and always choose that combo.
Once I go on to the next lot, though, I would be hard put to remember what I used, where, and when, in any OTHER lot I've made! It all runs together, pretty fast.
Then there are the downloads of brand new patterns, pictures, and now skins, that I've made. Since I don't download at the Exchange unless it's from one of you members here who have linked to their own files, then I know that I have CC by myself, Kat, Lisa, Susan, and a couple of others. Unfortunately, that CC does NOT show up with any identification in the game! It simply gets listed right alongside all the original EA stuff, with absolutely no way of identifying that it IS, even, in fact, CC!
Nobody, as far as I know, has found a way to even get a creator name imprinted anywhere in the CC. Once it's in your game, if you don't have a printed record of it somewhere (or if you have a photographic memory, which I don't), then you're up a creek! There's no way to accurately give credit where credit might be due!
Then there's the fact that even if you DID give the proper credit, all that means is that unless you identify for each lot or Sim you upload somewhere, the parts that someone would need to download to go WITH that lot or Sim, or if you pack up those parts WITH the lot of Sim, the downloader isn't going to fully get what you created, anyway, because the game is going to substitute something else, entirely, for the CC you put in the lot when you were building it!
So...what that means to us, here, is that the best we can do, at this point, is to make a statement that says, in effect, "I have used CC in this lot/Sim, that I or someone else may have created. Please be aware that this means that what you see in my pictures, may or may not be exactly what you get when you download this lot/Sim. TS3 will substitute something that it deems is "of like value" in your game. If you want to have exactly what you see in my pictures, ask me, and I'll endeavor to discover what it is, and give you the link to download it yourself. Otherwise, you should know that you may be getting something slightly different than what I created in my own game."
I'm sorry, but that's what EA has left us with, at this point in time. If you want to share your creations, and don't want to have to deal with a disclaimer similar to this one, then the only thing I can suggest is not to download or use any CC at all--not even in-game recolors, which is part and parcel of what TS3 is about.
![[Image: 88.gif]](http://www.smileycons.com/img/emotions/88.gif)




